Using a dwimmerlaik ends the current shadow weave, and may also require additional rounds of the shadow weave to be spent.īarbed Ward: The shadow weave wraps loosely around the designated enemy in a manner that does not restrict movement. If a dwimmerlaik requires a saving throw, the DC is equal to 10 + half the umbral weaver’s level + their Charisma modifier. The target of a dwimmerlaik must be affected by the shadow weave. Activating a dwimmerlaik requires a swift action, unless specified otherwise in the dwimmerlaik’s ability. Dwimmerlaik (Su)Īs the umbral weaver grows in his understanding of the shadows, he learns how to suddenly concentrate his shadow weave on one or more enemies. This ability replaces versatile performance and well-versed. At 12th level, your darkvision even works in magical darkness. If the umbral weaver already has darkvision when he gains this ability at 2nd level, the range increases by 30 feet. At 6th level and every four levels thereafter (10th, 14th, and 18th), the umbral weaver’s darkvision range increases by 30 feet, to a maximum of 180 feet at level 18. Darkvision (Ex)Īt 2nd level, an umbral weaver gains darkvision out to a range of 60 feet. Extra Bardic Performance), but not for anything else (i.e., Lingering Performance). This ability counts as bardic performance for feats and traits that modify the number of bardic performance rounds available to a bard (i.e. While potent in its own right, the true power of the shadow weave is the ways in which the umbral weaver can suddenly concentrate the entire weave to affect one or more enemies, as detailed below. The umbral weaver must be aware of an enemy to have the enemy be affected by the shadow weave. This penalty increase by 1 at 5th level and every 6 levels thereafter (11th and 17th) to a maximum of -4 at 17th level. Ending the shadow weave is a free action.Įach enemy within 60 feet of the umbral weaver takes a -1 penalty to hit and damage, as shadows slightly hinder their movements. ![]() At 7th level, activating the shadow weave requires a move action. An umbral weaver cannot have multiple shadow weaves at once. The shadow weave cannot be disrupted, but it ends immediately if the bard is killed, paralyzed, stunned, knocked unconscious, or otherwise prevented from taking a free action to maintain it each round. He may use this ability for a number of rounds per day equal to 4 + his Charisma modifier.Īt each level after 1st, he can use this ability an additional 2 rounds per day.Īctivating the shadow weave requires a standard action, but it can be maintained each round as a free action. The tendrils generally appear on the body of those affected by them. At 1st level, the umbral weaver may create a shadowy weave and have it hinder his enemies as it subtly restricts the target’s movement. The umbral weaver’s mastery of shadows allows him to manipulate shadows in ways others can only dream of. Spells marked with an asterisk (*) are detailed below.įinally, an umbral weaver’s spells may be affected by Silent Spell and do not have a verbal component unless the spell normally has one. Trifling image* (cantrip) silent image (1st) minor image (4th) major image (7th) hallucinatory terrain (10th) persistent image (13th) permanent image (16th). These spells known do not count against their limit of spells known. The umbral weaver also automatically adds a select few spells to his spells known when he first is able to cast spells of their level. These are not automatically added Umbral Weaver to the umbral weaver’s spells known.Ġth – dim*, shadow snag* 2nd – shadow ribbons* 3rd – deeper darkness 6th – greater shadow conjuration The umbral weaver adds a number of spells to class list. At 13th level, activating this ability is a swift action. ![]() At 7th level, activating this ability is a move action. Several wisps of dusk do not stack to reduce the light level of an area more than once. ![]() Rather than each light illuminating as a torch, each wisp reduces the light level by one step within a 20 foot radius. Wisps of Dusk (Sp)Īt 1st level, the umbral weaver learns how to create miniature globs of shadows that act like dancing lights in all ways except as follows. The umbral weaver does not gain the bardic performance ability or any of its performance types.
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